Thursday, May 2, 2013

Wreck-it Ralph

Rate PG

Catholic-ometer: 2 of 5




Enjoyability: 2.5 of 5





Wreck-it Ralph was a film that dared to dream big.  The premise, according to all the commercials, was about video game characters coming to life when the arcade closes and meeting with one another in their off hours.  In the midst of all this, a video game bad guy named Ralph decides that he's sick of being a villain and wants to become a hero and earn a medal, but where would a big, tough, giant of a man with enormous hands be able to earn a medal?

Showcasing Ralph's quest, and the many encounters with characters from -real- video games, the ads for the film promised the story of a strong, powerful protagonist who faces insurmountable odds and achieves his goal of truly getting the recognition that he deserves.  There were also some brief clips of some little, candy brat doing a stupid and un-funny routine where she insults him for no reason, but at worst, we thought, she'll be like Timon and Puumba; a latecomer who's annoying at times, but doesn't disrupt the movie.

Big mistake.

As I saw it, there were four big factors in this movie; four things that it seemed to be trying to accomplish.

1. Ralph's impressiveness as a main character.

2. The fun of the journey and the search for the reward.

3. The reforming of Ralph into a hero, and the handling of heroism in general in the movie; its moral center.

4. The presence and relevance of the other video game characters from other video games.

I'm going to be judging the film on its handling of each of these areas, since, when you get down to it, these are the areas in which the movie had a chance to really shine.

1. There's no doubt that Ralph had a lot of potential as a hero, and it's been a while since we've seen a hero of his type.  He's 9 feet tall, weighs over 600 lbs, and his fists are larger than his head.  Not only that, but given the length of his arms, this is clearly the sort of bruiser who you don't want to tangle with in a straight-up fight.  Ralph has the potential to be a terrifying enemy, or an incredible hero; a man's man, who gets the job done, and almost threatens to bring the notion back into the public eye, that men can be heroes too.

The only question is; how much of this potential was used?  Sadly, the answer is "hardly any."

Ralph does get to use his great strength, speed and smashing powers on a semi-regular basis, but as for coming across as a bruiser, or a manly guy, who one might actually want to be like, there's almost none of that here.

Ralph is played up, from the very start, as a comedy fall guy.  In his early attempts to acquire a medal, he blunders around, panics, trips, falls, gets yelled at, sets off traps and activates dozens of deadly enemy bug-eggs.  Still, these things can happen, even to a very impressive hero.

Unfortunately, Ralph's personality is done little better.  He's portrayed largely as an unthreatening, sitcom oaf, who has his desires and all that, but never needs to be taken too seriously, and sure enough, the other characters don't take him seriously at all.  He complains about not getting cake, whines when he's stopped by the embodiment of a surge protector, and generally acts sad and mopey over his lot in life, and even when he decides to take action, it's done in more of a "ah-ha!  I have a plan!" way, rather than demonstrating real, strong determination to change his life.

However, perhaps the worst thing about Ralph's presentation as the main character is that he's really -not- the main character.  That honor is reserved for Vanilly... Vanelly...  Sarah Silverman, who plays a bratty little girl from a candyland-inspired slot car racing game called "Sugar Rush," (which, like "Fix-it Felix Jr," Ralph's game, is not a real game at all.)  About a third of the way into the movie, Ralph finds himself in Sugar Rush, and then that's pretty much it.  The part of the movie that you wanted to see, about Ralph struggling to attain his goal and being a cool main character is pretty much over.

The Sarah Silverman character steals Ralph's medal and runs off, trouncing and outdoing him in climbing, running and pretty much everything else with embarrassing ease.  Try to imagine your favorite baseball player getting up to bat, and being just -utterly humiliated- by a five-year-old girl with a squeaky voice, who thinks she's funny, and isn't.  As spacious as Ralph's faults may be, he's still supposed to be the main character, and we don't want to see this done to him.

However, you'd better get used to it.  Sarah Silverman continues humiliating Ralph.  She's annoying and bratty, never learns a single lesson of any value, and yet, the director wants us to believe she's always right.  Sarah Silverman is annoying, even when she's -not- saddled with this kind of role.  Frankly, the whole thing from this point on made me wince, particularly since we're apparently supposed to start caring about her, and want her to succeed, even though she's already proven that she's a liar and a thief, and doesn't care about Ralph -at all.-  No.  Just no.  This movie fails to make Ralph an impressive, manly main character, because he's not nearly as impressive as he should be, comes off as more oafish than manly, and isn't even the main character.

2. Is the journey any fun?  Are we excited to see whether or not Ralph will get his reward?  Well, no.  Not really.  Even at the start, Ralph's motives for wanting the medal are a little materialistic and unsatisfying.  He seems less concerned with being appreciated than with medals, and cakes and penthouses; things that you can touch.  His reasons for going on the quest just felt too physical to me.  It's not like Aladdin, who wants to be treated as more than just street scum, or Belle, who wants some excitement and something transcendent;  beyond her normal life.  These are purely material desires, and frankly, I can't sympathize.

As I said, Ralph tends to panic and flee when he's confronted with difficult and dangerous circumstances, which puts a massive damper on the excitement and fun of the quest.  You might as well just admit that Ralph; whatever his potential, isn't much of a hero at this point, and of course, a fun quest that does not make.

If it's not fun at -that- stage, it's certainly a great deal -less- fun when Sarah Silverman is introduced, and the movie takes a hard left turn away from the quest that it was supposed to be about.  Eventually, it's completely forgotten.

Now, this is not necessarily a bad thing.  In many movies, the initial motivation is for riches, or power, or recognition, and the character ultimately learns that these are not as important as family and happiness, and doing the right thing.  All well and good.

The problem is that in -this- movie, what replaces the medal is -not- good, wholesome values, but just Ralph's desire to be "liked" by Sarah Silverman, and doing things that will make her feel better.  This is a problem for two reasons.  1. Being liked is not a virtue.  2. Doing things that make people feel better is not a virtue.  This movie replaces shallow materialism with the slightly-less-shallow motive of wanting to be liked by at least one person.  A fun quest that does not make.

3. What is the moral center of the movie?  Is Ralph a hero?  Is he made into a hero, and does he reform?  Is this a story of a person reforming from their evil ways?

Well, no.  It's not.  The premise of the film is that all characters in video games are essentially actors playing roles.  Therefore, the heroes are often not terribly heroic, and the villains not terribly villainous, once you catch them off-duty.  Therefore, no real reforming needs to be done.  Ralph isn't a -real- villain.  He just plays one on TV.

Of course, this raises several questions.  Why do the hero and the NPCs treat Ralph like an outcast outside of work hours?  Isn't that -actually- evil?  I mean, he didn't do anything wrong.  He just did what he was supposed to do; wreck the building, so Felix could fix it.  Ralph was just doing what he was hired (essentially) to do.  The reaction of the NPCs is essentially elitism on the basis of the pre-determined caste system that was programmed into them, and ultimately, that makes them the real bad guys for most of the movie.

Strangely, many of the other video game villains seem similar to Ralph in that sense; not horrible people; just actors doing their jobs.

Here's the problem.  Throughout the entire movie, they continue using the word "bad" to mean "the role of villain in a game," and "good" to mean "the role of hero in a game," and that is -not- what those words mean.  I almost got the impression that the movie was trying to imply that -real- good and evil were as insubstantial as the roles that one plays in the acting profession, which is just a total rejection of the most basic foundations of all true knowledge.  It's a false as false can be.

This aspect of the film really comes to a head when Ralph performs a truly heroic act near the movie's end, while reciting the "bad guy affirmation," about how he'll never be "good," and the only thing he wants to be is himself.  If there is one line that can utterly kill the substance of an act of heroic self-sacrifice on the part of a main character, this is it.

In the end, of course, people start to appreciate Ralph a little more, and treat him a little better, but through it all, the substance of -real- good and evil is lost in the dust.  Heroism is demonstrated, but not addressed, and the movie's moral core seems to aim, rather, at a sort of Hollywood, rich-people, anti-moralism than any sort of actual moral message that a kid could understand or benefit from.

4. That brings us to the final area on which this movie should be judged; the video game characters who make appearances.  I got the impression that this movie wanted to emulate "Who Framed Roger Rabbit," which had a lot of guest-appearances by other characters from other cartoons, from Bugs Bunny to Mickey Mouse.  This is, in fact, the aspect of the film that's showcased most in the trailers; the video game guest stars, but I hope you enjoyed those trailers, because they covered -nearly all- of the guest appearances by real game characters in this movie.

The bad guy meeting has a bunch of guest characters, then there are the brief scenes in game central station, and a scene in the Tapper video game.  Q-bert and his pals show up in a few more scenes, but aside from those, that's pretty much all the guest appearances you'll see, most of which, as I said, are in the film's first third, before the Sugar Rush debacle.

Yes, it's charming to see these characters rendered in 3D.  Yes, it's fun to see them in a high-profile movie.  However, they don't act like the characters in the games, because they're not.  They're just actors playing roles.  As for the rest, it's a minor thrill with little or no substance behind it.  I got that thrill from the trailers, but the film had little to offer after that in this area.

The other aspect that I thought would be a mainstay of the plot was traversing one video game world after another in Ralph's quest.  Guess how many he travels to.  Go ahead.  Guess.

Two.

Ralph goes to the bad guy meeting in the Pac-Man game, though it just looks like a blank room during the scene itself.  He then spends two scenes in the video game "Tapper," where he drinks and talks to Tapper about his problems.  Apart from this, none of the worlds that Ralph visits are based off real video games, except for Fix-it Felix Jr itself, which I'm not going to count, because it's just an online game that was made to promote the film.  I'm not counting that.

The only other worlds that Ralph visits are Hero's Duty and Sugar Rush, and there are no games for those.  You will never play Hero's Duty.  You will never play Sugar Rush.  They don't exist, and they never will.

Roger Rabbit was a multi, mega cartoon crossover masterpiece, and a darn good story in its own right, and that's what Wreck-it Ralph could have been.  A multi, mega, video game crossover masterpiece, and a darn good story in its own right.  However, it sank its own story when it decided to be about Sarah Silverman, rather than an awesome, heroic title character, and it's certainly not the massive video game crossover that the ads suggest.

Conclusion

In the final analysis, this movie fails or does poorly on nearly every level.  It's not -that bad- compared to some recent animated films, allegedly for kids, but this says more about the state of modern children's entertainment than it does about Wreck-it Ralph.  I give it a nearly halfway grade for this reason, but I have to be honest here; I consider this film to be a major disappointment.  It seemed to have great promise, and whatever else you can say about it, you can't say it made good on that promise.

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